all india gaming federation. The Hon’ble Division Bench of Karnataka High Court in the matter of All India Gaming Federation v. all india gaming federation

 
 The Hon’ble Division Bench of Karnataka High Court in the matter of All India Gaming Federation vall india gaming federation  , the Division Bench of the Karnataka High Court repealed the Sections 2, 3, 6, 8 and 9 of the Amendment Act, thereby allowing certain online gaming platforms to resume business in the State

He said, “This entirely depends on the parameters being considered. In addition, being a gamer is no longer required to pursue a career in gaming. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. Established in May 2016, AIGF is apex Industry body for online gaming in India. 10 Nov, 2022, 11:02 am. Be a contributor for providing guidance to the gaming industry. He comments, "If taxes are done rationally, it will be a big boost to the industry; also, curbing the grey market is vital for the betterment of the sector. Nitish Mittersain, Founder and CEO of Nazara will join the. The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. 2 min read. 549 Follower:innen auf LinkedIn. State of Karnataka & Ors 1. 18703/2021. Roland Landers, CEO, All India Gaming Federation, said, “We believe that the blocking of 138 gambling apps undertaken by MeitY on the directions of MHA, is a good step in stopping the menace of gambling and is important not only because it affects the skill gaming industry but because it threatens. The Court's verdict came on a batch of petitions filed by the All India Gaming Federation and several online gaming companies challenging the constitutional validity of the Act. The gaming association All India Gaming Federation (AIGF) also echoed similar sentiments. Gaming Law Conference 2022 . 5. Laden with a real-time and secure deposits and withdrawals ecosystem, we partner with trusted payment partners such as Paytm, Google Pay,. As predicted, India has additionally seen exponential growth in the gaming industry, which leaves us thinking, India can achieve a large online gaming business in a small span of time. All India Gaming Federation (AIGF) | 1,791 من المتابعين على LinkedIn. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Roland Landers, CEO, All India Gaming Federation, said, “As the oldest, largest, and most diverse industry body for online gaming, which had set up the first Self-Regulatory Organisation for the sector in India, we welcome the release of the amendments to Intermediary Guidelines Rules, which will now specifically also cover gaming. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. gaming/gambling laws prohibiting all games regardless of it being a game of skill or chance, when played for money. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. Additionally, the GoM has likewise been coordinated. Indian gaming startups. The plea filed by Mumbai-based All India. All India Gaming Federation is a nonprofit. 18703 of 2021. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. In addition, being a gamer is no longer required to pursue a career in gaming. Online gaming in India is among the country’s fastest growing industries, with a potential to generate revenue worth INR 154 billion by 2023 (in terms of rake fees earned), as per a joint report by EY- All India Gaming Federation (AIGF) titled, ‘Online gaming in India – The GST conundrum. v. Landers said the decision will “wipe out the entire Indian gaming industry and lead to lakhs of job losses”. Roland Landers, CEO, of All India Gaming Federation, said, “We believe that the blocking of 138 gambling apps undertaken by MeitY on the directions of MHA, is a good step in stopping the menace of gambling and is important not only because it affects the skill gaming industry but because it threatens. “The ban can have an adverse effect on the state and will push more and more people towards illegal. All India Gaming Federation (AIGF) Published Feb 28, 2023. State of Karnataka and Anr. Follow Us. Skill Games Charter. The current year’s edition not only saw huge participation, yet additionally a diversity in the segment of members, hailing from Macau, Armenia,. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. AIGF currently has over 100 online gaming companies and game developer studios as. The Karnataka government has moved Supreme Court challenging the Karnataka High Court judgment of February 14 striking down the law that prohibited and criminalised betting on and playing games of skill including online games [State of Karnataka vs All India Gaming Federation]. Contact Us. All India Gaming Federation (AIGF) | 1,936 followers on LinkedIn. The Karnataka High Court on Wednesday, October 27, will start hearing a batch of petitions filed by All India Gaming Federation and individual companies challenging the new. The All India Gaming Federation, Gameskraft, Games24x7, Junglee Rummy, and A23 were among the petitioners who argued that while the game is legally permissible when played physically, it becomes illegal when played online. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise sector. Last week, the Madras High Court passed a landmark judgment in Junglee Games India Pvt. 2 min read. The online gaming industry, driven by the All-India Gaming Federation, challenged the changes to the Karnataka Police Act in Karnataka High Court. The Court was hearing a batch of petitions challenging the Karnataka Police (Amendment) Act, 2021, which brought in the online gaming ban in the State. It was. Mr. Maintaining that legal jurisprudence on the matter is clear and that. AIGF currently has over 100 online gaming companies and game developer studios as. All India Gaming Federation | 1 718 abonnés sur LinkedIn. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. Roland LandersPresident roland@aigf-2-70ee44. While the All India Gaming Federation (AIGF) started as a body to advocate for the interests of Pay to Play (P2P) platforms (since they faced the most regulatory ambiguity and also as of date. 3. With the funds flowing in the industry, the growth has been faster,” said Soham Thacker, Founder-CEO of Gamerji. In 2016, the country had less than 10 organizations that handled virtual gaming and sports activities and in 2021 the wide variety has accelerated to 140. It has arisen as a significant road because of a huge number of positive factors, for example, youthful and technically. Authors: In a significant judgment for the online skill gaming industry, the Karnataka High Court on February 14, 2022 in the matter of All India Gaming Federation v. Shagun Suryam. Published on : 22 Dec 2021, 2:32 pm. About AIGF;. A. +912241946195All India Gaming Federation | 1,719 followers on LinkedIn. AIGF currently has over 100 online gaming companies and game developer studios as. Home About AIGF. The All-India Gaming Federation (AIGF) has been diligently following up with the GST Council to have clarity on the taxability of the revenue inferred by the industry. Notwithstanding the way that India is the world’s fourth. Case No: WP 13203 of 2023. The All India Gaming Federation (AIGF), along with Gameskraft, Games24x7, and Head Digital Works, which are real-money gaming firms, have filed a petition in the Madras High Court. com. Meanwhile, Striker was joined in its petition by All India Gaming Federation (AIGF) and Winzo. quashed key substantive provisions of the Karnataka (Police) Amendment Act, 2021 as unconstitutional thereby lifting the blanket ban which had been. The ordinance promulgated by the State last. All India Gaming Federation CEO Roland Landers said, “The valuation disputes under GST law have been a dampener to the industry. The provisions of Sections 2, 3, 6, 8 & 9 of the Karnataka Police (Amendment) Act 2021 i. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. The federation has asked the Department of Revenue to suspend the notification implementing the 28 percent GST. The federation has asked the Department of Revenue to suspend the notification implementing the 28. State of Karnataka and Anr. The company also adheres to the Skill Games Charter and is a member of the All India Gaming Federation (AIGF). Truth be told, the All Indian Gaming Federation, Mobile Premier League, and three different petitioners from the gaming business have as of late filed a writ appeal before the court against the state’s Gaming Act. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. The HP India Gaming Landscape Study 2022 reveals that most serious gamers envision a gaming career in India, mainly due to the lucrative pay opportunities. Revenue in India's gaming sector increased from $2 billion in FY21 to $2. They are more likely to pay for games and make in-app purchases. The Act defines online gambling as online wagering or. The E-Gaming Federation counts among its members Games24x7 and Junglee Games while the All India Gaming Federation comprises the likes of Zupee, GamesKraft, Paytm First Games and MPL. 2 min read. With this development, AIGF has successfully crossed 100+ members across all gaming formats including esports, fantasy gaming, card games, casual gaming, e. In 2020, the Indian online gaming industry was esteemed at simply more than $1 billion, up from $543 million in 2016. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. 3. <br><br>Ahead of the curve in the dynamic global Media & Entertainment industry - built top ranked global media brands. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. AIGF currently has over 100 online gaming. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. This Charter on Online Games of Skill (“Charter”) is issued by the All Indian Gaming Federation (“AIGF”) with the purpose of self-regulating all games of skill played online in pay-to play formats (“Online Games of Skill”), which will be integral to the maintenance of high standards of expertise and consumer protection in the skill gaming industry. Accomplished leader in Online Gaming & Sport Business with comprehensive experience of over 25 years in managing and executing strategic initiatives that have contributed to profitable business growth. According to a KPMG report. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. Nazara Technologies, a diversified gaming and esports platform, has joined All India Gaming Federation (AIGF) as a Principal Member. Despite the RMG space growing at a head-spinning pace, it is a highly unregulated industry in India. They have challenged the constitutional validity of the online gambling law of the Tamil Nadu government, which took effect on 21 April. 41. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. India: Tamil Nadu Bans Online Gambling. CHENNAI: An online gaming federation has moved the Madras high court challenging the legality of a Tamil Nadu government ordinance banning online gambling. as was discussed in several decisions above and particularized in the Division Bench decision of this Court. The new TDS provisions are set to kick in from April 1. 28 of 2021 are declared to be ultra vires the Constitution of India in their entirety and accordingly are struck down. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. 3 percent from US$543 million in 2016. Navigation. All India Gaming Federation is a Entertainment company and has headquarters in Mumbai, Maharashtra, India. Pune: The Karnataka government’s decision to ban online gambling, which includes skill-based games, is a setback to the large professional players’ community in the state and would damage its reputation as a startup hub, the All India Gaming Federation (AIGF) has said. Satyanarayana, AIR 1968 SC 825 7 Head Digital Works Private Limited v. The study, conducted on more than 2,400 Indians between 18 and 44 years who play online games, revealed that 24% respondents see it as a way to earn money while 13% believe that online gaming can. All India Gaming Federation | 1,492 followers on LinkedIn. The democratization of technology has made it possible for millions of people to own a gaming device, paving the way for India to become a global gaming hub. In its intervention, AIGF had said that “not being able to use specific identifiers for players could impact growth of smaller companies,” thereby placing the Indian gaming industry at a disadvantageous position with respect to other countries. Considering the market size and future development projections, the online gaming industry is required to be a huge supporter of the government’s vision and give future financial roads considering the. The associations said that what is more worrying is some reports suggesting that the tax may. The All India Gaming Federation on Tuesday welcomed the new government advisory against showing ads of online betting sites on any television and digital media platforms. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. All India Gaming Federation (AIGF) | 1,851 followers on LinkedIn. AIGF’s Skill Games Charter centers around self-regulating. Responsible Play. com brings latest all india gaming federation news, views and updates from all top sources for the Indian Marketing & Advertising industry. “The ideal target audience for a career in esports is Millennials and Gen Z, since this audience can relate more to the industry and customer trends. June 2, 2023. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. The E-Gaming Federation counts among its members Games24x7 and Junglee Games while the All India Gaming Federation comprises the likes of Zupee, GamesKraft, Paytm First Games and MPL. According to an EY-All India Gaming Federation Report, it is said that the online gaming industry has the potential to generate $2 billion by 2023 and the online real money game players are. "We are hopeful that this progressive decision will pave the way towards clarity and certainty from the. All of the games and formats on WinZO demand a high degree of expertise. Dangal Games. The Indian online gaming sector has touched $1 billion in 2020, according to EY-All India Gaming Federation (AIGF) report, ‘Online gaming in India-The GST conundrum’ and is expected to reach. AIGF currently has over 100 online gaming companies and game developer studios as. The All Indian Gaming Federation said that Bengaluru is the country’s start-up capital and that this may hamper its image. more. This post summaries the Madras HC judgement on real money games and discusses its key implications. 80-33. Breather for online gaming industryAlso in the case of All India Gaming Federation vs The State of Karnataka & Ors (WP 18703/2021), the Supreme Court noted that the state's arguments on the perils of gambling addiction were not. "The decision comes shortly after the Madras High Court judgement, and is a shot in the arm for the sunrise sector of gaming in India. Roland Landers, CEO, All India Gaming Federation, addressed the central government’s decision to bring about regulation of online gaming. Factors like industry moving from brick. , (2019) 75 GST 258 (Bombay), Chandresh Sankhla Vs State of Rajasthan, reported in 2020 SCC Online Raj 264, Ravindra Singh. CEO of AIGF, Roland Landers, went on to say that skill games like online rummy prohibits random number generation to keep the game fair. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. The All India Gaming Federation (AIGF) has asked its member organizations offering real money games (RMGs) interested in becoming member (Online Gaming Intermediary) of the self-regulatory body to revert with a signed copy of the letter sent to them by Thursday, June 8. The Madras High Court on Monday (July 3) did not grant any kind of interim relief to the online gaming companies on a batch of cases filed by them and the All India Gaming Federation (AIGF. , the Division Bench of the Karnataka High Court repealed the Sections 2, 3, 6, 8 and 9 of the Amendment Act, thereby allowing certain online gaming platforms to resume business in the State. State Of Karnataka. Hurry!! Only 4 days left to grab the early bird discount offer on the All India Gaming Summit 2017 tickets. Members Enquiry. This Charter on online games of skill is issued by the All India Gaming Federation (“AIGF”). The industry is expected to have more than 628 million players. In conversation with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers shared that the growth depends on various parameters. The signatories of the letter include gaming platforms including Gameskraft Technologies, Nazara Technologies and federations including All India Gaming Federation, E-Gaming Federation and Federation of India. Online gaming grew 12 percent in the lockdown, according to the All India Gaming Federation (AIGF), and the. 3% from US$543 million in 2016. Contact AIGF to ensure best global practices for online skill gaming. All India Gaming Federation (AIGF), a skill gaming industry body along with pay-to-play gaming firms Gameskraft, Games24x7, and Head Digital Works moved to the Madras High Court, challenging the constitutionality of the Tamil Nadu government's online gambling law that became effective on April 21, Moneycontrol has learnt. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. The All India Gaming Federation (AIGF) is a registered not for profit society established under the Societies Registration Act, 1860. About us. The Charter shall put forth: i. The Council in its 50th meeting last month approved levying a 28 per cent tax on the full face value of bets in online gaming, casinos and horse racing. Varun Gumber vs. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise. L J 3827, Gurdeep Singh Sachar Vs. These features are intended to ensure a fair and safe online gaming experience that protects players from any adverse consequences of online gaming. 2%. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. 4 All India Gaming Federation v. The key objective of. The proposal comes after a government panel proposed new. A plea has been filed before the Madras High Court by the All India Gaming Federation challenging the Tamil Nadu (TN) government's recent ordinance banning all forms of. Skill gaming industry body The All India Gaming Federation. In the events of 11-13 August 2021, stakeholders from the online game industry will gather to discuss topics such as content concepts, monetization, rules, players, advertising, and in. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. The self-regulatory body would develop an independent complaint redressal system that will manage consumer. Skill gaming industry body The All India Gaming Federation (AIGF) along with real-money gaming firms Gameskraft, Games24x7, and Head Digital Works have. However, India is the biggest mobile gaming market when it comes to app downloads. 1. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. All India Gaming Federation, Thane. With a background in media and sports, Mr. India already has over 400 online gaming startups and, as of 2020, around 360 million gamers, according to an EY-All India Gaming Federation report. April 3 0, 2022. Roland Landers, CEO of the All India Gaming Federation, discusses the tax implications of this matter. All India Gaming Federation: Industry Body To Online Skill Gaming Industry. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. 1. The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 (Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. Published. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. Gamingas acareerThis law was similar to the one passed in Tamil Nadu. There is a distinct difference between games of skill and games of chance; games such as rummy, etc. August 09, 2016. The Indian Gaming Industry, which comprises pay-to-play gaming, esports, and fantasy sports, requests that the government keep up with the ongoing current goods and services tax (GST) rate of 18% instead of raising it to 28% for online gaming. 6 billion by 2027, growing at a 5-year CAGR of 17. Liaising and meeting with State and Central Governments to propose a regulated framework for Gaming. All India Gaming Federation, the apex body for online skill gaming industry, has onboarded three principal members namely, Myteam11, Head Digital and Glance Gaming. 027 billion in 2020, a development of 17. Footnotes. These stages are co-related with each other and help the player to remember things for a longer period of time and in turn, helps the students. State of Karnataka] and the challenging petitions claimed that games of skill, irrespective of whether they involve the risk of losing money, would not amount to wagering or betting and hence a blanket ban cannot be imposed. E-Gaming Federation offered to work with Karnataka in developing a comprehensive regulation for the sector. India’s transformation from a gaming nation to a digital gaming powerhouse shows how resilient the country is. April 3 0, 2022. The All-India Gaming Regulator Foundation is applying for self-regulatory organisation status, making it the fourth body to do so, under India’s online gaming rules , Economic. 4. UT of Chandigarh 2017 Cri. Skill gaming industry body All India Gaming Federation (AIGF), self-regulatory fantasy sports industry body Federation of Indian Fantasy Sports (FIFS), real-money gaming firms Mobile Premier League (MPL), Games24x7, A23(Ace2Three), Junglee Games, Gameskraft and Pacific Games, are among the dozen petitioners who had. Ltd. 6 On the State’s legislative competence under other heads Roland Landers has more than 23 years of experience and is a successful leader in the sports, entertainment, and media industries. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. This industry’s GGR (Gross Gaming Revenue) is expected to reach $1 billion by 2025. State of Karnataka, 2022 SCC OnLine Kar 435, there is a distinct difference between games of skill and games of chance; games such as rummy, etc. Meanwhile, the All India Gaming Federation (AIGF) said, “We believe the decision by the GST Council of valuation on deposits will severely impact the online gaming sector and result in a. The AIGF - All India Gaming Federation is a not-for-profit entity and an apex body will focus on policy advocacy, research and forum for discussion amongst various stake holders associated with. About All India Gaming Federation: AIGF is the apex industry body for online gaming in India. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. The All India Gaming Federation is a not-for-profit organisation, the apex body that focuses on policy advocacy, research and forum for discussion among. Definition of ‘online game’Niko Partners projects India video games revenue across all platforms to reach $868 million in 2023, up 21. Esports and most online gaming operators are unhappy with the Rajasthan Bill 2022. All India Gaming Federation v. With its current trajectory, it is expected to reach USD 2 billion by 2023 in terms of rake fees earned, states the EY- All India Gaming Federation (AIGF) report ‘Online gaming in India – The. UNION OF INDIA 9 since the Amendment Act fails to 6 (2019) 1 SCC 1 7 (1950) SCR 7591. State of Tamil Nadu(2021) SCC OnLine Mad 2762, where it struck down the February 2021 amendment to the Tamil Nadu Gaming. Summarising the judgment: A series of writ petitions were filed by various association and entities namelu All-India Gaming Federation, Federation of Indian Fantasy Sports, Mobile Premier League, Games24x7, A23, Junglee Games, Gameskraft, and Pacific Games, challenging and questioning the legality of provisions of Karnataka Police (Amendment. Online games can also help to enhance your memory as they require players to remember and take in a lot of information at different levels/stages. According to a KPMG report in June this year, the size of online casual. This is the official statement by the All India Gaming Federation (AIGF) on the matter: "This is a victory for thousands of indie game developers who are working tirelessly for building a vibrant. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. 4,623 likes · 2 talking about this. Roland has built top-ranked global media brands & created successful IP’s in Sport & Entertainment. UNION OF INDIA 9 since the Amendment Act fails to 6 (2019) 1 SCC 1 7 (1950) SCR 759 Industry stakeholders have expressed their disappointment with this development. All India Gaming Federation specialises in entertainment. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state. AIGF currently has over 100 online gaming companies and game developer studios as. Despite the massive growth in the “online gaming” sector in India, the latest changes in the taxation structure may make it difficult for gaming companies to survive the next two years of economic turmoil. AIGF currently has over 100 online gaming companies and game developer studios as. Roland Landers, CEO, All India Gaming Federation, added: “The online gaming industry welcomes the budget announcement by the Hon’ble Finance Minister, particularly in relation to the rationalisation of direct taxation for online gaming. 5G will be significant for cloud gaming, where even low-specification hardware and smartphones can run high-quality. India’s youthful population has aided in this. With this development, Web3 games, involving the use and trade of virtual digital assets, get an added layer of legitimacy and regulatory certainty in their operations. The Indian Gaming Industry, which comprises pay-to-play gaming, esports, and fantasy sports, requests that the government keep up with the ongoing current goods and services tax (GST) rate of 18% instead of raising it to 28% for online gaming. State Of Karnataka. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. Case Title: All India Gaming Federation v. Roland Landers has more than 23 years of experience and is a successful leader in the sports, entertainment, and media industries. AIGF currently has over 100 online gaming companies and game developer studios as. 5 All India Gaming Federation vs The State of Karnataka & Ors, WP 18703/2021. Roland Landers, CEO, All India Gaming Federation, “AIGF is determined to implement the Hon’ble Prime Minister’s vision for the online gaming sector through the continued expansion and transformation of this industry in India. Responsible Play refers to protecting players by allowing them to minimize or stop indulging in gameplay beyond their means or for excessive periods. The Indian online gaming sector reached $1. BACKGROUND. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. RMD Chamarbaugwala, AIR 1957 SC 699 6 State of Andhra Pradesh v. As it was particularised in All India Gaming Federation v. The Indian gaming industry alongside the M&E fragment has now become one of the quickest developing sectors in India with around 7. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. All India Gaming Federation | 1,762 followers on LinkedIn. Limited. Roland Landers, CEO, All India Gaming Federation. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. The All India Gaming Federation is the apex industry body for online gaming in India. Setting aside the argument of a different tax treatment for fantasy sports and casual skill gaming within the overall online skill gaming sector, the All India Gaming Federation (AIGF) has sought. On October 1 this year, Tamil Nadu Governor RN Ravi gave a nod to an ordinance called the Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Ordinance, 2022, banning online. It provides knowledge papers, conferences, events, and forums to address issues such as legalization, regulation, and social impact of gaming. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Gamingas acareerThis law was similar to the one passed in Tamil Nadu. We work with recognised payment partners like PayTM, Google Pay, PhonePe, BHIM, and others to. 1. The Federation of Indian Fantasy Sports includes Dream11 and Fantasy Akhada, in addition to over a dozen fantasy sports startups. The All India Gaming Federation is a not-for-profit organisation, the apex body that focuses on policy advocacy, research and forum for discussion among various stake holders associated with the gaming industry. AIGF currently has over 100 online gaming companies and game. India is. 24 Oct 2021, 4:38 am. The HP India Gaming Landscape Study 2022 reveals that most serious gamers envision a gaming career in India, mainly due to the lucrative pay opportunities. Case No: WP 18703/2021. State of Karnataka, 2022, Case No: WP 18703/2021 Case Background The state amendment came after public interest litigation, which was filed in the High Court of Karnataka, seeking a ban on online gambling. roland@aigf-2-70ee44. All India Gaming Federation (AIGF) | 1,867 followers on LinkedIn. As per the EY-All India Gaming Federation (AIGF) research, the sector is anticipated to reach $2 billion in 2023 if it forges ahead of its momentum pace of development. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. Apex self regulated Industry body creating awareness about socio economic benefits of the online ski All India Gaming Federation | ThaneWith this development, AIGF has successfully crossed 100+ members across all gaming formats including esports, fantasy gaming, card games, casual gaming, e. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. “There are obvious differences between AIGF (All India Gaming Federation), EGF (e-Gaming Federation) and IAMAI (Internet and Mobile Association of India). AIGF aims to bring all stakeholders associated. The Hon’ble High Court (HC) of Karnataka, issuing a writ of Mandamus in the case of All India Gaming Federation v State of Karnataka (WP 18703 of 2021), struck down the provisions of the Karnataka Police (Amendment) Bill, 2021(“Amendment”) which prohibited and criminalised online games of skill with stakes, as unconstitutional. 3 crore gamers. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. About AIGF. The decision to club taxation rules for revenue from online gaming—“games of skill. Senior advocate C Aryama Sundaram, representing All India Gaming Federation, submitted that even in 2021 when the then law prohibiting online rummy was challenged suicides were shown as primary. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. All India Gaming Federation has 2 employees. All India Gaming Federation, Thane. , Writ Petition Civil No. Varun Gumber vs. 1. Nifty 19,731. The All India Gaming Federation (AIGF), along with Gameskraft, Games24x7, and Head Digital Works, which are real-money gaming firms, have filed a petition in the Madras High Court. During Tuesday’s consultations, representatives from All India Gaming Federation (AIGF), e-Gaming Federation (EGF), and Internet and Mobile Association of India (IAMAI) said that they would apply to become self-regulatory bodies. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws (Amendment) Act 2021. The All India Gaming Federation challenged the Karnataka Police (Amendment) Act, 2021, as it violated fundamental rights. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). The All India Gaming Federation also pointed out that the ban can have an adverse effect on the State and will push more and more people towards illegal offshore websites. 2 IntroductionA division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. 1. 027 billion in 2020, a growth of approximately 17. AIGDF is a non-profit collective under the aegis of the All India Gaming Federation (AIGF), the pinnacle industry body for online skill gaming in India. It was founded in 2016. “Low latency and high bandwidth will allow an immersive experience for online multiplayer games on all platforms. What is to come out of this petition? This would be a wait and watch situation. AIGF’s Skill Games Charter centers around self-regulating all games of skill played online in pay-to-play formats, which is essential to stay aware of selective necessities of inclination and user security in the skill gaming industry. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games. The All India Gaming League (AIGF), the pinnacle body for the online skill gaming industry in India, has onboarded three principal members, specifically: Myteam11, Head Digital, and Glance Gaming. Malay Kumar Shukla, secretary of, the E-Gaming Federation, and Roland Landers, chief executive officer, of All India Gaming Federation, said they will challenge the constitutionality of the law. E-gaming companies dial govt over 28% GST levy. Chinese app ban in India: Twitter fans hail 'Good Move' after MeitY announces immediate ban on betting and loan lending apps, CHECK REACTIONS. #newyear. 7 billion by 2024 because of the growth of digital infrastructure as well as the superior quality and engagement of gaming content,. The online gaming industry is soaring in India and due to the lockdown, the sector has seen an even dramatic growth!. About us. Union of India & Ors. Hailing the judgment, the All India Gaming Federation said the landmark decision reiterates six decades of jurisprudence, and will greatly aid gaming startups across India to work towards building the industry and ensure its healthy growth. 1 All India Gaming Federation v. +912241946195 The All India Gaming Federation is the apex industry body for online gaming in India. With this, the AIGF has exceeded 100 members across all gaming formats, including esports, fantasy gaming, card games, casual gaming, e. The Indian E-Gaming Federation was quick to express its dissatisfaction with the new set of rules. AIGF currently has over 100. Apex self regulated Industry body creating awareness about socio economic benefits of the online skiFollowing the Centre’s notification that the 28 percent GST rates would be implemented on online gaming companies from October 1, the All India Gaming Federation (AIGF) wrote to the finance ministry, raising concerns. Online gaming events include tradeshows, conferences, seminars, networking parties and award ceremonies. + Follow. India: Tamil Nadu Bans Online Gambling. 18703 of 2021’ struck down certain amendments to the Karnataka Police Act, 1963, introduced vide the Amendment Act, which prohibited and criminalized all online games including the ‘game of skill’. 3 Bn downloads lately. With its current trajectory, it is expected to reach US$2 billion by 2023, in terms of. AIGF, which is the apex industry body for online skill gaming in India has. It provides knowledge. Landers entered AIGF with a. 1. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. Online gaming plays a pivotal role in enhancing memory. The plea filed by Mumbai-based All India. AIGF is the online skill gaming Industry and knowledge accessory to driving corporates similarly to advising firms that track this rising sector. Summary: The All India Gaming Federation’s Framework On Self-Regulating the Online Gaming Industry AIGF presents a model charter for SRBs, outlining. Somashekara @ Soma v. Be that as it may, on the opposite side of the contention, Tamil Nadu will be attempting to maintain their underlying amendments, by appealing the. India’s online gaming industry has already attracted $2. “We believe the decision by the GST Council of valuation on deposits will severely impact the online. This Charter is applicable to each Member of the AIGF which is an operator of games of skill offered through the medium of the internet in pay-to-play formats within the territory of the Republic of India. . Although the final recommendations are still awaited, the 28% GST only on GGR rather than imposing a blanket 28% GST on online gaming will be a big boost for the industry, said All India Gaming Federation CEO Roland Landers. These differences are mainly on our interest and ethics of how gaming SROs should function,” a source close to the development said, adding that the companies hoped to. As soon as Tamil Nadu State Governor RN Ravi approved the online gaming ban bill, gaming industry body, All India Gaming Federation (AIGF) announced that they will be contesting the legality of the law. A report from last year by worldwide advisory firm KPMG gauges the size of the Indian online gaming market across casual, real-money gaming (RMG), online fantasy sports, and esports genres for FY21 at 13,600 crores, serving the requirements of 43. 2. 1 On the meaning of “betting and gambling” The High Court refused to give these words a wide meaning and held that once certain words have beenThe All India Gaming Federation, Gameskraft, Games24x7, Junglee Rummy, and A23 were among the petitioners who argued that while the game is legally permissible when played physically, it becomes. The High Court today issued notice in the matter and post the plea with other pending petitions challenging the online rummy ban. 4,623 likes · 2 talking about this. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. 5 All India Gaming Federation vs The State of Karnataka & Ors, WP 18703/2021.